Sunday, 10 December 2017

Class: Cat-Speaker

Credit, Rahim Rahimi

Ramliya, the City of Whispers, towers above the lands around it. Its great metal bones stretch towards the grey sky where the air thins and its halls are filled with rumour and secrets. The Grey Halls hoard these things as offerings to their Goddess of Silence, Yenta, accompanied by feline companions with a voracious appetite for mysteries.

For those who live in Ramliya, cats are constant companions and every household has at least one living under its roof. This arrangement suits the cats perfectly, not only do they get fed and housed but eavesdropping on humans becomes child's play. This too is accepted as a fact of life in Ramliya and the secret-sniffing habits of the cats are given no mind. That is, except by the Cat-Speakers.

The talent manifests at a young age and typically in an isolated child with little human interaction. Subtle feline vocalisations and body movements soon reveal themselves to be an intricate language all of their own and the Cat-Speaker is able to make themselves understood to their animal audience.

Most Cat-Speakers end up employed by the Grey Halls as interpreters and negotiators between the church and the Clowder-Clans, but it is not unknown for independent shadow brokers to establish themselves or for the wealthy Guilds to hire a Cat-Speaker on retainer. Some are even rumoured to be employed as agents of the Clowder-Clans themselves.


Lamentations of the Flame Princess

SAVES
As Specialist

HIT DICE
As Specialist

ADVANCES
As Specialist

SKILLS
Cat-Speakers begin play with an extra skill - Cat-Speaking - at rank 1. This replaces the Bushcraft skill. They may invest skill points in it as normal. This ability may be used to attempt to communicate with any feline creature. Reaction rolls must be made as normal and the GM may impose a penalty on the skill roll if interacting with a creature from another land (as per the Languages skill).


This is just a minor tweak of the Specialist class for lore purposes. A Cat-Speaker can prove quite useful in Ramliya, but they have little to no experience in the wild country due to having spent their lives living in a decrepit metal tower-city.

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